

While your Necro might not be competing for armor with your archer or warrior, as soon as you get a +2 Warfare ring, everyone on the team is going to want it.
#Reddit divinity original sin 2 companions full#
Yeah, that’s the issue you have with full physical teams. And as far as gear competition goes, while that party does have a good spread of attribute needs, all four will be in competition for any warfare gear the party finds. I didn't say not to go full-physical, only that I find it to be less interesting and not inherently more powerful. I use "mixed" in this context to mean both physical and elemental damage. Red is a good frontliner and can be a good summoner if you want fire damage dealing summons. Beast makes for a good strength based polymorph or sword/shield character.
It's a bit harder for magic damage but there are builds out there that can do the At the end of the day just play what you want to play with the party you enjoy playing with because unless you're playing on the higher difficulties the game isn't particularly hard Any build that relies on crit chance and damage should usually be either a human or Fane.

However, he’s got a few secrets involving the dwarven royal family - what’s he hiding under those braids Either way, what’s clear is that his strength and vitality make him good for the front lines. A warrior, rogue, archer and necromancer don't mix gear too much and all deal physical damage while having a large variety of options Beast Beast, the seafaring dwarf The magnificently bearded Beast is a dwarf who feels most at home sailing the seven seas. You can have a mixed party that deals all of one damage type.
